7 Days to Die - Romero Mod - Day 8 - Almost there... (Permadeath)

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Published on ● Video Link: https://www.youtube.com/watch?v=lsfdp5yG3-8



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Welcome to Day 8 of Season 1.5 of the Romero Mod Series.

We are almost at the stage of making the Death Trap base, but first we have to take care of a few quests and get a few more coins in our pockets.. a few more electrical parts... some engines... mechanical parts would be nice too... food? Yeah we kinda need some of that!
The list is endless as always in 7 days, but we are just about there!





Channel: https://www.youtube.com/channel/UCZb3pP0csh6zrSTgK7T_IgQ







Romero Mod Features:
- Zombies only take full damage from headshots.
- Bloodmoons disabled.
- Included Jax's Wilderness Spawn increase modlet (5x more zombies)
- Added a difficulty tweaks mod to remove damage reduction from higher difficulties.
- Removed zombie rage mode.
- Added 10 slot toolbelt.
- Added backpack stash buttons.
- Added craftable log spikes.
- Added ability to pick up plants with E.
- Removed cop ability to puke.
- Removed radiated vulture ability to puke.
- Wandering hordes start from Day 2 at midnight.
- Wandering horde frequency and zombie amount can now be configured by XML (1-RomeroModCore\Config\blocks.xml at the top)
- Wandering horde configured to 30 zombies every 6 hours.
- Added guppys PUSHABLE shopping cart (works like a bicycle for stam usage).
- Added scrap iron arrows and arrow heads.
- Added scrap club, scrap knuckles, scrap machete and scrap spear.
- Added Pipe Pistol and Pipe Rifle.
- Edited loot to remove stone arrows, leather knuckles, stone spear and wooden clubs from loot (replaced with scrap).
- Edited loot to remove stone tools and replaced with scrap tools.
- Moved iron tools, baseball bat, iron knuckles, iron spear and hunting knife from Level 1 of appropriate perk to Level 3 (localization updated to reflect this).
- Scrap tools/weapons now locked behind schematics or level 1 of appropriate perk. (scrap arrows are NOT locked).
- Increaed amount of XP required to level due to more zombies.
- Increased dismemberment chance of explosives.







Tags:
Tais
7 days to die
7daystodie
7d2d
7dtd
Permadeath
Play Through
Romero Mod



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