7 Deadly Sins of MMO Design - 2: Gluttony - Feature Creep
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If your game has combat, it does not also need 100 systems all focusing on slightly different combat styles in slightly different environments, it will reach a point where it's just too much.
World of Warcraft adds a new feature every single expansion and then immediately forgets it.
League of Angels is an entire game made of added features and has no central gameplay.
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