#7 | Stellaris | Humans - Insane Difficulty
It's is the year 2222.09.01 and there is a huge fleet building programm under way. Fighting the space monsters that still endanger our shipping lines is essential to stabilize our ever growing empire.
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We are playing the Human Commonwealth on insane difficulty in a huge spiral Galaxy (1000 stars). Other galaxy settings are on standard. Our humans are intelligent, weak and quick learners. The government is indirect democracy with a focus on individualism and fanatic materialism. Our FTL method is hyperspace travel.
Comments and Feedback appreciated!
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