#70 Virtua Fighter 5 Final Showdown PS3 \\ Sarah Bryant VF5FS costume destruction, Special Sparring!
Her pants are terrible. Her glasses suck. Most of her hair styles are embarrassing. And there's something just off with her face.
These are a few of the challenges facing quarantined dorks such as myself trying to come up with a custom costume for Sarah Bryant (still a practitioner of generic "Martial Arts" as stated on the character select screen, rather than her--and her brother's--jeet kune do of pre-VF5) in the Terminal DLC costume editing mode of Virtua Fighter 5 Final Showdown.
In the end, after long, whiny hours of complaining and back-tracking, and even more than my usual amount of unintelligible muttering, I ended up with a costume (2:28:40) that had exactly the same basics as the one I had before (6:13): a black camisole--I'd mis-remembered the old costume's being white : P--with black "leather" pants. These are apparently the only two main pieces of her wardrobe that I can live with.
I changed accessories to try to butch her up a bit: red instead of white bun hair, inverted eyes, deep "tan," shorter, shinier, "if you squint they're metallic" boots, a black leather belt, those "military" knee pads, and no more choker. Yes that took nearly 2.5 hours. ;_;
Along the way I'd tried out pretty much every other thing I could think of, including the Pharonic look (12:39), the all-black-leather look (18:40 and in action at 30:20), the all-white-leather look (41:27 and in action @ 44:33), the copper bodysuit look (51:44 and in action @ 52:24), the powder-blue sweater and jeans look (1:04:14 and in action at 1:06:59), the pirate queen of the galaxy look (1:22:25 and in action @ 1:28:56), the bare sequinned look (1:43:11 and in action at 1:45:55), and the old elven archer costume (action @ 1:46:47).
I did a little housecleaning in there, on her other costumes (eventually), as well as costumes that just weren't my faves for Brad (2:52) and Jacky.
And I finally stopped messing with costume editing and settled down to actual Hard difficulty fighting in Special Sparring mode starting @ 2:29:19.
And hey! They did change Sarah a heck of a lot in VF5FS from vanilla VF5; kind of like happened with her brother, Jacky, she now has way more options and approaches, allowing her to be much more fluid, and played more "intuitively" (ie, I can ignorantly hit buttons and cool stuff happens : Pp), and just feels, to me, a heck of a lot more varied, tricky, and fun! And importantly she can do her little skip step initiating move by hitting all three buttons any time, like Jacky, instead of having to go into her one-legged "Flamingo" stance first, which had proven to be a huge barrier for me in VF5; I still have no idea what I'm doing when I start her skipping around, but sometimes things happen, which is nice.
So it'll probably be FS for me when playing Sarah from here on out!
Recorded 4/4/20 w/ PS3, OSSC, Framemeister, Elgato HD60, Hori RAPV 2017 w/ Sanwa lever & buttons, Blue Snowball microphone
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