9.23: createGraphics() - p5.js Tutorial

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In this video, I discuss the p5.js function createGraphics(). createGraphics() creates a 2D graphics "context" (also sometimes called "buffer") that you can use as an "offscreen canvas."

createGraphics() as WebGL Texture: https://youtu.be/3tTZlTq4Cxs

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Links discussed in this video:
p5.js reference: https://p5js.org/reference/


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