18.6: createGraphics() as WebGL Texture - WebGL and p5.js Tutorial
In this video about p5.js and WebGL, I discuss how a graphics context created with via createGraphics() can be applied as a texture to 3D geometry. This is especially useful for rendering text in 3D.
Next Video: https://youtu.be/FUI7HEEz9B0
Video explaining the createGraphics() function: https://youtu.be/pNDc8KXWp9E
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Links discussed in this video:
p5.js reference: https://p5js.org/reference/
Getting started with WebGL in p5: https://github.com/processing/p5.js/wiki/Getting-started-with-WebGL-in-p5
Videos mentioned in this video:
createGraphics(): https://youtu.be/pNDc8KXWp9E
Coding Challenge: Fractal Trees: https://youtu.be/0jjeOYMjmDU
Source Code for the all Video Lessons: https://github.com/CodingTrain/Rainbow-Code
p5.js: https://p5js.org/
Processing: https://processing.org
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