18.8: 3D Custom Shapes - WebGL and p5.js Tutorial

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In this video I discuss how to use beginShape(), endShape() and vertex() to create custom shapes in p5.js / WebGL.

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Links discussed in this video:
p5.js reference: https://p5js.org/reference/
Getting started with WebGL in p5: https://github.com/processing/p5.js/wiki/Getting-started-with-WebGL-in-p5

Videos mentioned in this video:
Custom Shapes in p5.js: https://youtu.be/76fiD5DvzeQ
Texturing Flag: https://youtu.be/JunJzIe0hEo


Source Code for the all Video Lessons: https://github.com/CodingTrain/Rainbow-Code

p5.js: https://p5js.org/
Processing: https://processing.org

For an Intro to Programming using p5.js: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6Zy51Q-x9tMWIv9cueOFTFA
For Coding Challenges: https://www.youtube.com/playlist?list=PLRqwX-V7Uu6ZiZxtDDRCi6uhfTH4FilpH

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