A BLAST From the Virtual Past! - Gaming Nostalgia!

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Damn.. Nostalgia is a powerful thing, it can be an overwhelming feeling remembering and re-living past experiences. You can revisit things and bathe in nostalgia but nostalgia is also kind of cursed because you can never fully go back to experiencing things for the first time or the exact same way again...

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#games #nostalgia #retrogaming

00:00 - Gaming Nostalgia
00:36 - Power of Music
01:31 - Just a Different Time
02:31 - Better or Worse?
03:32 - Remasters and Remakes
04:48 - Learning from the Past
05:48 - What Games Are You Nostalgic For?

...like what it felt like to get your first Pokémon, overcome your first Zelda dungeon, getting all those Chaos Emeralds and discovering what they'd unlock, escaping Midgar for the very first time, or even breaking new grounds and experiencing your first online game.

One of the strongest forms of nostalgia gets awakened through old gaming soundtracks, they can really hit me in the feelings. Sometimes you just need to hear some gaming music and it'll take you right back to your younger self playing Super Nintendo or Playstation in your living room.
Music and memories are connected, have you listened to a piece of rock or metal music and you can remember random memories of what you were doing when you were listening to that specific track a long time ago? Music can bring out powerful emotions, these emotions can bring back memories and almost transport us back in time allowing us to feel things as if we were back in time.
So many classic games have incredible soundtracks that have become iconic. Final Fantasy might just be my most favourite video game music of all time, and the soundtracks make returning to these games a really great experience with that added nostalgia.

The environments that we play games in has changed drastically too, strategy guides are more of a collector's item with the internet so much more readily available today. But there used to be a bigger market for strategy guides and gaming magazines. Without the internet there were all these gaming myths on the playground like there was a series of buttons to make Spyro the Dragon fly or do moon jumps, or this secret car here in Pokemon Red and Blue, supposedly using this car you could capture "Mewthree"... And I wasted a stupid amount of time exploring this. It was my personal mission to get back into Midgar on disc 3 of Final Fantasy VII, I tried everything, asked everyone - even video game store owners. But I eventually found out where the key was hidden through a friend's strategy guide. And I say all this because the world has changed - espically with more readily access to the internet. Even if you revist a lot of these older games today, you can't fully re-create the different experience it was in it's time.

But it's still nice to take the time to look back at older games and see the journey of how we got to where we are now. Earlier generations are like the wild west with a lot more variation in game types, game companies were a lot more experimental without fully established normals or genres, you could get some really weird experiences like Tombi this is a gem of a 2D platformer where you play a pink haired man battling and riding pigs, or you could just get some plain bad games.
Arguably when developers are limited by hardware they can get really creative and those limitations give elements like storytelling a chance to shine. Final Fantasy VI had little 2D sprite characters but that wouldn't stop you deeply relating to and feeling empathy for these little guys and girls. And you know what? At least the games industry wasn't being twisted into a hellscape of Microtransactions, NFTs, Pay to Win, Play to Earn, unfinished buggy games as standard and all that bollocks like it's becoming today.

Today you have easy access to re-playing your favourite games you grew up with. Sometimes they're not quite as good as you remember them through your "nostalgia vision", and this is something that a lot of games companies capitalise on and exploit, nostalgia is profitable. Why risk developing an entirely new IP that might not sell very well when you could remaster or remake an established classic. And.. This has resulted in lots and lots of great remasters and remakes aswell as a few lazy or bad ones.
These remasters and remakes get the opportunity to make some improvements to the original, like Persona games with extra content or Uncharted with it's improved gunplay. But developers need to be very careful not to cross the line and change too much and damage the original experience. Like the Steam version of Final Fantasy VI it just craps all over the original art style. That said, Square Enix have recently done a pixel remaster which is much better.







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Peter Bytes



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Final Fantasy VI Statistics For Peter Bytes

There are 38,060 views in 4 videos for Final Fantasy VI. Less than an hour worth of Final Fantasy VI videos were uploaded to his channel, or 2.29% of the total watchable video on Peter Bytes's YouTube channel.