A Bridge Too Guarded | H&D: Force 10 From Navarone | Part 1
MG42 pillboxes, a tank, flak guns on both ends, guard posts on both ends, and a truck. Quite a significant defense boost from the usual waltz in Adda River's bridge, but hopefully we'll be able to manage. Helps that the infantry numbers seems to not match the amount of emplacements.
Definitely curious about the boat, though. I really like the idea of deploying somewhere else other than the middle of the bridge like how I used to, but if the partisans are at the same place where I finished the original mission, maybe approaching that way might not be preferable lest I accidentally finish an objective I shouldn't? Decisions, decisions.
Mods Used:
H&D Ultimate mod: https://www.moddb.com/mods/hd-deluxe-ultimate-mod
Force 10 From Navarone: https://www.moddb.com/mods/hd-deluxe-ultimate-mod/addons/force-10-from-navarone-hd-deluxe-mission-addon
Personal Sound Addon: Currently not intended to be released due to lack of credits. Sorry!