A Complete Breakdown of My Game: The King's Summoning Man #UnrealEngine5

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Published on ● Video Link: https://www.youtube.com/watch?v=J7ezpLQz5F0



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Welcome to an in-depth breakdown of my game, The King's Summoning Man, created with Unreal Engine 5! Join me as I showcase various game features and offer a behind-the-scenes look at the development process. Discover unique gameplay mechanics, stunning visuals, and the concepts that bring The King's Summoning Man to life. Whether you're a game developer or just curious about game creation, this demo is packed with insights and inspiration. Don't forget to like, comment, and subscribe for more game development content!

Theme:
πŸ‘‰ Summoning

πŸ”Ή Game link:
πŸ‘‰ https://d3kryption.itch.io/the-kings-summoning-man

πŸ”Ή Chapters:

0:00 - Intro
0:45 - The game
1:48 - Card abilities
6:15 - Random houses
11:56 - Patrol points
14:52 - Patreon
15:05 - Patrol point visualisers
16:38 - Behavior Tree
18:17 - Enemy AI State Tree
22:07 - Subject Spawning
25:19 - Subject finish
27:02 - Misc dialogue
28:38 - NPC Optimizator
30:18 - Big head mode
31:50 - Results
32:12 - Outro

πŸ”Ή My Links:

πŸ‘‰ https://linktr.ee/d3kryption

πŸ”Ή My Setup:

πŸ‘‰ OS: Manjaro Linux
πŸ‘‰ CPU: Intel Core i7-4790K @ 4.00GHz
πŸ‘‰ GPU: Nvidia GeForce RTX 3090 24GB
πŸ‘‰ RAM: 16GB
πŸ‘‰ Headphones: Audio Technica ATH-M50X
πŸ‘‰ Mic: Audio Technica AT2020
πŸ‘‰ DAC: Behringer UMC22
πŸ‘‰ Keyboard: Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
πŸ‘‰ Mouse: Logitech G403

#UnrealEngine5 #GameDevelopment #IndieGame #GameDev #TheKingsSummoningMan #IndieDev #Gaming #UnrealEngine #GameDesign #VideoGames




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