Upgrading Quest Boards: Detailed UI & Text Integration in UE5
Hey everyone! In this tutorial, I show you how to enhance the quest board from the last few tutorials by upgrading the UI to display quest details and allow you to view each quest by hovering over it. Additionally, I add text to the non-UI based quest board so you can read quests before accepting them. This upgrade makes the quest board more interactive and user-friendly. Follow along to make your quest system even more engaging in Unreal Engine 5. Don’t forget to like, comment, and subscribe for more game development tutorials!
My Links:
https://linktr.ee/d3kryption
My Specs:
OS:
Manjaro Linux
CPU:
Intel Core i7-4790K @ 4.00GHz
GPU:
Nvidea Geforce RTX 3090 24GB
RAM:
16GB
Headphones:
Audio Technica ATH-M50X
Mic:
Audio Technica AT2020
DAC:
Behringer UMC22
Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
Mouse:
Logitech G403
Chapters:
0:00 - Intro
4:46 - Adding text to paper
13:29 - Splitting long text
14:41 - Patreon
14:51 - Adding text to UI
18:08 - Adding details panel
21:01 - Quest hover details
27:40 - Result
28:00 - Outro