A Critical Thought on Difficulty Scaling in Game Design

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Published on ● Video Link: https://www.youtube.com/watch?v=Y4AQPefZwt0



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Today's Critical Thought looks at difficulty scaling in game design. I talked about how you can make meaningful difficulty settings, and why very easy and very hard modes aren't as simple to design.
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I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.







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