A Critical Thought on "Fun Pain" Mechanics

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Today's Critical Thought is on the use of fun pain mechanics in game design. This is based on this post on Game-Wisdom: http://game-wisdom.com/critical/fun-pain-game-design

Fun pain are mechanics designed to make a game more frustrating to make you want to spend money. This is not good design in any form and should be avoided at all cost if you want to make a long-lasting game.

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I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.







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