A Critical Thought on one of the Hardest Parts of Game Development

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Published on ● Video Link: https://www.youtube.com/watch?v=qRy_buBdDrU



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Duration: 13:20
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Today's Critical Thought talks about one of the biggest killers of a video game's development: Designing and building the game at the same time. While it may sound similar, designing your title while building the engine or the code on top of it is a monumental task. I talked about how it has caused trouble with game development before and why this has led to the importance of game sequels in the AAA space.
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About Me:

I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.
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