A Critical Thought on When to Launch a Video Game
Today's Critical Thought is on the topic of video game launches and knowing when to release your game. I talked about why 1.0 is a big deal for any game. I also started discussing what it means to know when your game is done and how feature creep can be a danger. I'll be focusing on feature creep in an upcoming piece.
For my discussion on game length, you can find it here: https://www.youtube.com/watch?v=acmaLbfloSE&t=25s&list=PLfe4d3tg_8EQE5oy8_9UrS2mlSdeAVhMP&index=5
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Daily: A Vlog looking at game design or the industry around noon est. There will usually be between 1-3 videos posted in the morning/afternoon covering video games or continuing a let's play.
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ABOUT ME:
I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.