A discussion on Rainbow Six Siege, and Raven Shield (3)
Edit - apparently indicators can be turned off in the options menu, which is a good solution for single player and COOP. However, when it comes to PVP mode it will put you in a major disadvantage when your opponent will still have all of that information.
So I think that the point still stands. A hardcore mode with vulnerable characters AND disabled mid-combat indicators for ALL players would make a very intense experience.
A video discussing some of the key differences between Rainbow Six Siege and Rainbow Six 3: Raven Shield, discussing suggestions on how to make the experience in Siege closer to what we had in Raven Shield, and a potential solution to (at least try and) keep everyone happy, since many people love the experience as it is.
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We must go deeper! Further discussion on several aspects mentioned in this video
A discussion on damage models in gaming and response animations
https://www.youtube.com/watch?v=UtkuTLoMEpQ
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Background music:
Apocalyptic Visions
https://www.youtube.com/watch?v=gH3rFrTHQbM
Deadly Obsession
https://www.youtube.com/watch?v=5zfPxx1SQp8
Devil's Coutryard (intro music)
https://www.youtube.com/watch?v=l9LxTLA2aU0
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tom clancy's rainbow six siege