A Grand Day Out (Dev) - Summersun Shoals (Part 1)

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Published on ● Video Link: https://www.youtube.com/watch?v=BHrvcFv-95I



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Finally made it to the point where I can actually start building levels, instead of dealing with patches and what not.

Making right-to-left levels is tricky because enemies disappear more easily off the left side of the screen, and enabling buoyancy makes them more prone to slowdown on top of that. Still, this is early in the game, so I don't need a ton of sprites yet.

I'm aiming for this to be the first level, if not one of the first. It's bright and colorful, very open, and you have plenty of room to deal with enemies. Quite different from the approach Sandy Surf Turf took five years ago, but the difficulty will ramp up appropriately nonetheless.

Anyway, I hope this looks decent so far.







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