ABZÛ \ PS4 Pro Enhanced Relaxing Gameplay \ Unreal Engine 4 Abzu UE4
Abzû[a] is an adventure video game developed by Giant Squid Studios and published by 505 Games for PlayStation 4, Xbox One and Microsoft Windows. Initially releasing as a digital title in August 2016, a retail version for consoles was released in January 2017. Following the journey of a Diver exploring the ocean and restoring life using magical springs, the gameplay allows the player to freely navigate underwater environments ranging from open water and natural caverns to ancient ruins.
Development lasted three years, involving a team of thirteen people. Several members including director Matt Nava and composer Austin Wintory had previously worked on the 2012 video game Journey—the ocean setting of Abzû was both a reaction to the desert setting of Journey and inspired by Nava's love of scuba diving. The setting and story drew from Sumerian mythology and the cosmic ocean myth. Reaching high positions in sales charts, Abzû was praised by journalists: the majority of praise went to its art style, with some critics comparing it to Journey.
Developer(s) Giant Squid Studios
Publisher(s) 505 Games
Director(s) Matt Nava
Programmer(s) Brian Balamut
Artist(s) Matt Nava
Composer(s) Austin Wintory
Engine Unreal Engine 4
Platform(s) PlayStation 4, Microsoft Windows, Xbox One
Release PlayStation 4, Microsoft Windows
WW: August 2, 2016
Xbox One
WW: December 6, 2016
Genre(s) Adventure, art game, Simulation
Mode(s) Single-player
The Diver explores an underwater reef.
In Abzû, the player takes on the role of a Diver in a vast ocean—after waking up floating on the ocean's surface, the Diver begins exploring the surrounding underwater environments filled with plant and animal life, in addition to uncovering ancient technology and submerged ruins.[2][3] In a few areas, the Diver is also able to explore land-based environments above the water.[4] As the game progresses, the Diver unlocks new areas and pursues the secrets behind the forces harming the local environment.[5] The Diver's course through the game follows a linear path through interconnected areas filled with marine life.[2] The player directs the Diver through the environments using full analogue control, able to interact with the environment to solve switch or item-based puzzles, and sit on pedestals within each area to observe the surrounding sea life. The Diver can accelerate, and interact with marine life using sonar chimes.[3][4][6] The Diver can also grab onto the bodies of larger marine animals and ride on them.[4] Each area sports hidden collectables for the Diver to find.[6]
Synopsis
The narrative of Abzû is told wordlessly through gameplay and using cutscenes, taking place in a vast ocean.[7] The player character, referred to as a female Diver,[b] awakens floating in the ocean and begins exploring the surrounding sea: ruins and ancient murals show that an ancient civilization which shared a symbiotic connection with the ocean. As she explores, she is led by a Great White Shark to wells that—when activated using an energy from within her—restore life to the local seas. That energy is being forcefully harvested by pyramid-like devices, the development of which disrupted the ocean's balance and brought about the civilization's downfall. Upon reaching the original pyramid, the Diver sees the Great White Shark attacking it, and the pyramid's counterattack damages the Diver—revealing her to be mechanical and confirming her existence as a being connected to the pyramid and capable of restoring life to the ocean—and seemingly kills the Great White Shark. After activating the final well, the Great White Shark manifests and guides the Diver back to the pyramid. The Diver destroys the pyramid, causing life to return to the ocean. During the credits, the Diver and Great White Shark swim together through the revitalized ocean.[9]
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