
Achieving Higher Visual Fidelity with Ray Tracing | Unreal Fest Online 2020
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Published on ● Video Link: https://www.youtube.com/watch?v=wv5UeSZST5w
Ray tracing in Unreal Engine 4.25 continues to push the boundaries of photorealism in real-time environments. In this automotive-focused session by Epic's Daryl Obert, viewers learn how to use the engine’s hybrid Ray Tracer to balance and tune visual fidelity with performance and frame rate perfectly to their needs. The talk covers best practices for setting up HDRI lighting, working with shadows, optimizing Materials, and using CVARs to tune performance. Additionally, viewerss are introduced to the new Movie Render Manager that produces higher-quality rendered output with a streamlined workflow.
Great for: beginner to intermediate industrial design professionals.
Learn more at http://www.unrealengine.com/automotive
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