Porting The Sinking City to Nintendo Switch | Unreal Fest Online 2020

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The Sinking City
Game:
Duration: 28:06
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In this session, Konstantin Yakushenko, Developer Team Lead at Frogwares, explores what it took to bring open-world PS4 and X1 game The Sinking City to the Nintendo Switch platform.

Konstantin dives into the different content optimization processes required to fit the game into a portable system, as well as practical methods of porting PS4/X1/PC open-world games to Nintendo Switch.

Great for: developers and tech artists.

Learn more at http://www.unrealengine.com/games




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Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development