Porting The Sinking City to Nintendo Switch | Unreal Fest Online 2020
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Published on ● Video Link: https://www.youtube.com/watch?v=XBvytq7FiZ8
In this session, Konstantin Yakushenko, Developer Team Lead at Frogwares, explores what it took to bring open-world PS4 and X1 game The Sinking City to the Nintendo Switch platform.
Konstantin dives into the different content optimization processes required to fit the game into a portable system, as well as practical methods of porting PS4/X1/PC open-world games to Nintendo Switch.
Great for: developers and tech artists.
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