How Twinmotion is Democratizing Visualization at CannonDesign | Unreal Fest Online 2020

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In this talk, CannonDesign’s Director of Visualization, Ernesto Pacheco and Project Designer and Architect, Ryan Pietrowski, explains how the firm leverages real-time rendering using Twinmotion to enhance design communication.

Ernesto and Ryan provide insight into the challenges CannonDesign faced during its initial adoption of the platform, and reveal the workflow and internal training at the company, as well as how Twinmotion is currently being implemented in production work. Viewers will leave the session with an in-depth understanding of best practices for AEC visualization, from still rendering and animation to VR deployment.

Great for: beginner to intermediate AEC professionals and students.

Learn more at http://www.unrealengine.com/architecture




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