AD Nickelodeon All-Star Brawl 2: Silly combos/tech for the TMNT cast (casual montage).
Labelled as #AD as I was given a PC Game Key from Sandbox Strategies. This video is not a paid sponsor. This disclaimer is mandatory for UK Content Creators thanks to the ASA.
This video will be a montage of clips showcasing me playing as Raphael, Donatello and April O'Neil. Due to the nature of platform fighters, most combos are only practical at around 50% or less due to knockback distance and Directional influence still during my experimentation I was recording full matches and highlighted the ones that were mostly interesting.
Raphael's Charge Up Air is identical to N64 Link's Spin attack in the air. It can be slime cancelled into another Charge Up Air for mix-up and doesn't send him into a helpless state afterwards.
Donatello's Neutral Special comes out very fast and possibly a good combo breaker tool if it hits the enemy if their attacks does not hit the ball.
April has Ultimate Joker's Up Air and Melee Sheik's Forward air (though harder to hit). She has the best recovery special in the TMNT cast and has a very deadly neutral special when at max power. It's similar to DK's Giant punch but the method to build power is different.
Nickelodeon All-Star Brawl 2 is a licenced 3rd party game that is a platform fighter in a vein of Smash Brothers. 2021's prequel had a lot of attention thanks to competitive mechanics such as wave dashing and speedy gameplay. It did get bashed for the lack of voice acting which did get added sometime in 2022.
The sequel is out and the game does feel notably different. One of the new mechanics is slime which acts as a versatile tool for both offence and defence.
Slime in offence can be used for:
EX Charge/EX Specials moves.
Slime cancel, yep most moves after hitting an enemy can be cancelled by using up a slime bar for a deadly follow-up.
Super: By using all 3 bars you can perform a "final smash" attack that deals 40 damage. All of them are close range trap types which means it will lead to a cinematic after the attack connects.
Slime in defence can be used for:
Knockback cancel, you can stop your own knockback by pressing both shield and slime buttons. It sorta acts like a combo breaker too as it pushes the opponent away if they get too close to the player.
#tmnt #smashbros #raphael #steam
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