Adding procedurally generated puzzles and more enemies | Even Heroes Die Devlog #2

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Published on ● Video Link: https://www.youtube.com/watch?v=60-g_b5Gtac



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WISHLIST ON STEAM: https://bit.ly/3iwIGRW
PLAY THE DEMO: https://kevynthejar.itch.io/even-heroes-die
JOIN THE NEW DISCORD SERVER: https://discord.gg/xgDbx9YmxV
Follow the game's twitter: https://twitter.com/Even_Heroes_Die

Even Heroes Die is an action platforming roguelite with elements from the Metroidvania and Zelda genres. Your hero has been cursed with a mortal illness, and you must scour the ever-changing kingdom for a cure.

In this past month, I’ve been working on demo bugfixes, adding some puzzles, and creating some new enemies.

If you like what I do, check out my social media:
https://twitter.com/KevynTheJar

Read the game's blog:
https://blog.kevynjaremko.com/even-heroes-die/

The music used in this video was found on https://ocremix.org/

Super Mario 64 "The Slumber of the Beast"
https://ocremix.org/remix/OCR03462
ReMixer: DaMonz

Made with Game Maker Studio 2.







Tags:
roguelike
roguelite
metroidvania
indie game
indie
devlog
dev log
gamedev