ADG Episode 0 - System Reset

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Published on ● Video Link: https://www.youtube.com/watch?v=FcMEDWkFU4E



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Duration: 11:34
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Episode Originally Released: May 22nd, 2010

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I had originally attempted to start Ancient DOS Games in 2008 on GameTrailers but only managed to get two episodes made before giving up due to working with extremely outdated hardware and software, not to mention not really going with a style that suited me. This introductory episode was meant to explain what Ancient DOS Games would now be about, leaving behind the failed first attempt.

Very important to note that when I started this series for a second time I was working with a lousy webcam for audio and I hadn't started scripting. Audio quality improves significantly come Episode 30, while scripting began with Episode 16.

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Additional Information and Corrections:

* Apologies for laughing a couple times during the episode. It'd been awhile since I last recorded myself when I made this video and I wasn't yet working from a script. :P

* While I try to keep my critiquing to a minimum, some DOS games are really terrible or really awesome and it may be hard not to talk about them in such ways. Still, I do my best to focus mostly on technical aspects.

* Those of you who want a quick-start on how to get a DOS game running in DOSBox, check out this thread on the DOSBox forums: http://vogons.zetafleet.com/viewtopic.php?t=8933

* My example of not having the right kind of video card is kind of lame since video cards had better standardization than anything else at the time. Sound cards are a much better example, as there were a ton of them and quality could vary drastically even within the same brand!

* I mention that shareware games may've been the most common, but it's actually interesting to note that they only held commonplace for the middle section of DOS gaming. At either end of the time-line, commercial games were the most common, at first because there was no other way to get games, and at the end because CD-quality games were too big to transfer over 28.8 Kbps modems. Shareware games ruled in the middle before CDs when anyone with a modem could share games over the numerous BBS's that were out there.

* When I say "No version to play" when talking about commercial games, I meant to say "No smaller version to play". Obviously if you buy the full game you get a version you can play. ;)

* I am aware that abandonware can be a touchy subject and that everyone has their own opinions. Take it from someone who's made their own software and looked into copyright laws: Not a single game EVER made for PCs is old enough yet to become public domain and any games in the public domain were made that way by their authors. Also, a game that was once commercial/shareware but has been made free by the copyright holders isn't abandonware or public domain, it's freeware.

* Always check the additional info in these videos before sending me an eMail just in case I've already posted a correction to something I may've gotten wrong, or in case I have new information regarding something I missed. I'll definitely check every eMail I get regarding ADG episodes, but I can't promise I'll respond to each of them.

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ADG on Pixelmusement: http://www.pixelships.com/adg

Alphabetical Index of ADG Episodes: http://www.pixelships.com/adg/index2.html







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