Aero the Acro-Bat (Intro)
Bout presents: Aero the Acro-Bat (Intro)
Aero the Acro-Bat is a 1993 video game developed by Iguana Entertainment and published by Sunsoft. It was released for both the Super Nintendo Entertainment System and Sega Genesis. Aero the Acro-Bat, a red anthropomorphic bat, was created by David Siller. In 2002, Metro 3D released a version of the game for the Game Boy Advance, with a battery back-up (which the original versions lacked). The GBA version was titled Aero The Acro-Bat - Rascal Rival Revenge in Europe and Acrobat Kid in Japan. The Super NES version of the game was released on the Wii's Virtual Console in the PAL region on July 23 and in North America on July 26, 2010.
A sequel, Aero the Acro-Bat 2, was released in 1994, followed by the spin-off Zero the Kamikaze Squirrel.
A spoiled, rich kid named Edgar Ektor was a regular attendant at The World of Amusement Circus and Funpark, but was banned after a failed prank almost killed a lion. 20 years later, Edgar became a powerful and evil industrialist. Aided by Zero the Kamikaze Squirrel and his Psycho Circus gang, Edgar sabotages the funpark and kidnaps all the circus performers. Aero the Acro-Bat is the circus' greatest star and the only hope for rescuing the performers (including his girlfriend Aeriel) and putting a stop to Edgar's evil schemes.
The levels are played in typical 2D platforming style. In order to clear them, the player must accomplish certain tasks so that the exit warp can be revealed. Those tasks include passing through hoops, stepping on platforms until they disappear, riding roller coasters, etc. There are four worlds with five levels in each one, and the levels are large, many of them containing awkwardly positioned spikes that kill instantly.
Endeavor for aerial attackβyou can attack enemies by shooting limited stars or by doing an aerial diagonal drill attack at your target when he is in the air.
If enough points are collected at the end of a level, a bonus level can be played, in which Aero has to dive into a pool. The bonus level is a vertical platform level in the Genesis version. When Sunsoft converted the game for the Super NES they changed the bonus level to utilize Mode 7 as a straightforward level to maneuver above an overworld map.
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Release: October 12, 1993
Platforms: Super Nintendo Entertainment System, Super Famicom, Sega Mega Drive/Genesis, Wii Virtual Console, Game Boy Advance
Developers: Iguana Entertainment, Atomic Planet Entertainment Limited, Acclaim Studios Austin
Publishers: Sunsoft, Zoo Digital Publishing, Metro3D, Inc.
Director: Nigel Cook
Producers: David Siller, Jeff Spangenberg, Jay Moon
Designers: David Siller, Nigel Cook, Team Aero
Programmers: Richard Cowie, Carl Wade, Jeff Spangenberg, Darrin Stubbington, David Brevik, David Crummack
Composer: Rick Fox (as Fox Productions)
Series: Aero the Acro-Bat
Rating: Everyone (ESRB)
Game Mode: Single Player
Genres: Action, Platformer
Super Nintendo Entertainment System, Super Famicom, Sega Mega Drive/Genesis, Wii Virtual Console, Game Boy Advance
Promotional artwork of the game was shown at the 1993 Winter Consumer Electronics Show in Nevada as well as the prototype version at the 1993 Summer Consumer Electronics Show in Chicago, where it stood out well above other exhibits. Aero the Acro-Bat was made Sunsoft's new mascot. By late 1993, Sunsoft was giving away free copies of the Super NES or Genesis version of the game to the first 100 people who sent them a 3x5 postcard to their address.
Electronic Gaming Monthly gave the Super NES version an 8.3 out of 10 and the Genesis version a 7.6 out of 10. They criticized the absence of the exceptionally good music of the Super NES version but held it to still be an excellent game with its large, challenging levels. They also awarded Aero the Acro-Bat Best New Character of 1993. NintendoLife gave the Virtual Console release of the Super NES version a 6 out of 10.
Four reviewers in GameFan gave the Genesis version 93, 97, 87, and 90 Video Games: The Ultimate Gaming Magazine gave both the Genesis and SNES versions 8 out of 10.
Conversely, Digital Press gave the game only 3 out of 10.
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