
After The Collapse | POWER GENERATION - Ep. 3 | Let's Play After The Collapse Gameplay
After The Collapse Part 1 - After The Collapse Gameplay First Look Let's Play Playthrough
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If you enjoyed this video check my other current let's plays:
Kenshi - A Tale of Ruka, the Lone Warrior - https://www.youtube.com/playlist?list=PL24d5-7mqw8HSMRIc5ihU6z16jktZpuO2
RimWorld - Medieval Zombies - https://www.youtube.com/playlist?list=PL24d5-7mqw8GWnlczLYQiUvqPOSrjQj7O
Rise to Ruins - https://www.youtube.com/playlist?list=PL24d5-7mqw8E_qDp88E22_E_ZxDCDz-Om
RimWorld Multiplayer - https://www.youtube.com/playlist?list=PL24d5-7mqw8GlYdtIP6O2chnmw7u41O3i
About After The Collapse:
After The Collapse is a 2D top-down base building game set in a post-apocalyptic world featuring urban environments. Your task will be to manage a band of survivors and protect them against raiders, mutants and environmental threats. To do so, you'll have to build a base, research new technologies, and scavenge for resources.
Thanks to its urban and semi-urban environments, After The Collapse has a strong focus on scavenging, repairing and reusing existing structures and technologies. You'll have to send scouts to explore the wastelands and trade with other groups if you want your small colony to thrive.
Early Access Features
The following features are already in place and will be expanded during the development.
Build a settlement in a hostile procedurally generated environment
Underground area below your base to conquer and colonize
Take care of numerous survivors, each with their unique traits and skills
Research new technologies to adapt to your surroundings
Defend against raiders and mutants by building automated turrets and other defensive structures
Resource collection with a focus on scavenging and trading
Conduct trading with other factions (and get raided by them too!)
Basic medical system handling wounds and sicknesses
Use generators and solar panels to keep the more advanced structures operational
Full Modding Support
Notable Planned Features
The following features are planned to be integrated quickly after the initial Early Access release. This is, of course, just a glimpse into what's to come.
Outside areas to explore and exploit
More varied threats, especially environmental ones
More complex medical system with radiation and mutation handling
An optional strategic layer to conduct diplomacy and handle conflicts with other computer-generated factions
After the Collapse is a DRM-Free game with no hidden costs and, as with all our games, it will be actively developed and receive free content patches regularly. Your feedback is important to us, which is why we're releasing it in Early Access, so please pop in the community forums or the official website to be part of the community.
Practically all the game's data, from the items to the event manager are in human readable text files, making the game very easy to alter. We've also integrate LUA support for the more advanced modders out there. While this is still a work in progress, adding new or modifying existing content is already fairly simple. We also just opened the Workshop.
Koko on social media:
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Player.me: https://player.me/kokoplays
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Discord: https://discord.gg/xkNreUx
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After The Collapse on Steam - https://store.steampowered.com/app/727570/After_the_Collapse/
Outro Music: "Collide (Instrumental Version)" by Mikael Persson (Epidemic Sound)
#AfterTheCollapse