AI for 3D VFX Artists - the Right way! | ME-L Scripting Made Easy
Ready to take your VFX skills to the next level?
In this follow-up tutorial, I'm explaining in detail the creation of a fully procedural Rubik's cube using thinkingParticles in 3ds Max. This time, we're getting technical with the ME-L scripting language to create a 100% procedural Rubik's Cube — but here's the best part: you don't need any coding knowledge to follow along!
I've enlisted the help of multiple Large Language Models (LLMs) to write the code for you. In this video, I'll walk you through each step, from teaching the LLMs how to code in ME-L and how to generate the exact code you need, all with the help of these powerful tools.
I even provide all the links and prompts so you can easily recreate everything I show.
Whether you're a coding newbie or just want to streamline your workflow, this tutorial has something for everyone. Get ready to unlock the full potential of thinkingParticles ME-L and bring your VFX to life with ease!
Here are the links I talk about in the video:
1.) Here is the link to the Prompts File I use to teach the LLMs Me-L:
https://drive.google.com/file/d/1ZaDlwVhKhyolvVrnxb-R3QoveyCnLb8Q/view?usp=sharing
2.) This is the web lab-space I used:
https://labs.perplexity.ai/
3.) This was the second Chatbot Arena I used (makje sure to select Direct Chat)
https://chat.lmsys.org/
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