Aliens: Fireteam Elite // INSANE 1-1 - WE PISSED THEM OFF - Pyrodemo build
Trying out some new challenge cards with @inexorablewarrior and Devilsno1, this time running We Pissed Them Off - everytime a player kills 50 enemies, a random Elite Enemy will spawn. A new favourite of ours, this drastically changes the feel of each mission as you're no longer on alert for elites in the same old rooms - the fact that all 3 players can hit their 50 kills around the same time adds to the madness!
I went with a fully themed Pyro-demo build for this one, running the Volcan, Incendiary Rockets, a Plasma Rifle (It's still heat, ok) and a buffed radius Blastwave. In all honesty, Precision Rockets would probably give better results in terms of constantly debuffing enemies with Fire & Forget to buff the flamer damage, but Incendiary Rockets are fun too, encouraging a playstyle of rocketing a tough enemy / chokepoint, and then blastwaving to keep enemies on the fire patch for more damage.
With the Volcan encouraging a more close-range playstyle, Blastwave is my main CTR tool now, with Armed & Dangerous and Bigger & Better making it easier to hit multiple enemies for bigger CTR stacks and a faster Blastwave cooldown.
For the Volcan, we're mostly focussing on Firerate, which translates to a straight damage increase (as well as fuel consumption) on all flamer weapons. Just remember to use the flamer only on grouped enemies or elites without a weakpoint - for any single hard targets, you're better off using your rifle.
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00:00 Build
00:23 Insane 1-1 We Pissed Them Off
25:35 Mission Stats
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