Aliens The Computer Game - Amstrad CPC Longplay

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Aliens: The Computer Game, also known as just Aliens, is a video game developed by Software Studios and published by Electric Dreams Software in 1987 initially for Amstrad CPC, Commodore 64 and ZX Spectrum. It is based on the film of the same title. Ports for the Commodore 16 and MSX were developed by Mr. Micro and published in 1987.

Aliens: The Computer Game is played from a first-person perspective, and is set inside an atmosphere processing plant, a maze complex consisting of 255 rooms. The player encounters Alien enemies throughout the game. Upon killing an Alien, the body leaves a deadly pool of acid blood that must be avoided. The player also faces the threat of bio-mechanical growth, which, if left uncontained, results in new Alien eggs and facehugger enemies. The player's ultimate goal is to reach the room that houses the Queen Alien and her nests, both of which must be destroyed. The player can directly control a team of Marine soldiers, or can issue orders to the team from the Mobile Tactical Operations Bay (MTOB). When playing from the MTOB, the player has a view of the team's surroundings via video cameras attached to each soldier's helmet.







Tags:
Software Studios
Mr. Micro
Electric Dreams Software
Ricochet



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Aliens: The Computer Game Statistics For Absolute Longplay

At present, Absolute Longplay has 306 views spread across 1 video for Aliens: The Computer Game, with his channel publishing less than an hour of Aliens: The Computer Game content. This is less than 0.15% of the total video content that Absolute Longplay has uploaded to YouTube.