All In One Firework Station Tutorial & Guide In Minecraft Bedrock (MCPE/Xbox/PS4/Switch/Windows10)

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All In One Firework Station Tutorial & Guide In Minecraft Bedrock (MCPE/Xbox/PS4/Switch/Windows10)

Today I am bringing you my all-in-one firework station and also giving a bit of a guide on making fireworks and putting on the add ons.

A firework rocket is an item (and entity) used for creating decorative explosions, boosting when flying with elytra, and loading into a crossbow as ammunition.

To launch a firework rocket, use its item on a block. They can also be launched from dispensers and crossbows. If shot from a Multishot crossbow, then 3 rockets fire with the same effects.

Using a firework rocket while flying with elytra propels the player in the direction they are facing. The duration of the speed boost depends on the flight duration of the rocket. If the rocket is equipped with a firework star of any kind, the player takes damage when it explodes.

A firework rocket can be used as ammunition for crossbows, although it deals damage only if it has an explosion effect. A higher flight duration gives the firework rocket a longer range, and more damage is added per firework star. The Piercing enchantment does not affect firework rockets shot from a crossbow.
In Java Edition, if a firework rocket shot from a crossbow hits an entity, the rocket instantly explodes, no matter the flight duration. Attempting to do this in Bedrock Edition, however, results in the firework passing through the entity, so the player must plan where to aim.

Once launched, fireworks fly out vertically, with random horizontal offset up to 5 blocks. In Bedrock and Java editions, fireworks can fly in any of the 6 directions a dispenser can point. After some time, the firework explodes into a colorful explosion based on the effects of the firework stars added upon crafting, or no explosion if no firework star was used. If multiple firework stars were added to the rocket upon crafting, they all explode simultaneously.
The explosion of a firework rocket deals damage to mobs and players that are within 5 blocks and not obstructed by solid blocks. The maximum damage of a rocket with one firework star is 7    , with the damage decreasing with distance. Each additional firework star on the rocket adds 2  points of damage, for maximum damage of 19  × 9.5 with 7 stars. The damage dealt is unaffected by any other ingredients used. The explosion does not destroy end crystals nor damage the Ender Dragon but does destroy armor stands.

There is a delay between the detonation and the player hearing the sound, emulating real fireworks, but this sound travels much more slowly than in the real world. In Java Edition, the explosion of a firework can be seen 64 blocks away, regardless of its height. In Bedrock Edition, the explosion can be seen from your render distance.
If the explosion exceeds the (unmodded) particle limit of 16,384, the oldest particles are removed before displaying new ones, resulting in severely diminished firework quality/duration. At most a firework should have 3 trail stars, more than that could waste diamonds, firework stars, and other fireworks.

Like most other entities, they can be moved by water and explosions and teleported via portals. They also cannot move through solid surfaced blocks, upon hitting one, they either move to a side or explode based on the duration. If a firework explodes under a block, its explosion is flattened.

Fireworks travel different heights based on the amount of gunpowder added. The number is displayed as a tag on the item's tooltip with the description of "Flight Duration".
The height it rises is between 8 and 20 blocks with 1 gunpowder, 18 to 34 blocks with 2 gunpowder, and 32 to 52 blocks with 3 gunpowder. (Note: Using command blocks, firework rockets with higher durations go higher and keep accelerating with virtually no terminal velocity. If the duration is long enough, the firework rocket could reach heights of over 1000000 blocks and speeds of over 10000 m/s in a matter of minutes. Such fireworks with significant X and Z motions speed up sideways exponentially and reach outside the world boundary in a matter of seconds.)

Fireworks can be made to travel different directions by being dispensed or launched under flowing water. The firework's direction will combine with the flow of the water to go diagonally.

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