AM2R Any% - Queen Metroid w/o refill in 1:09.033 [Segmented]

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Published on ● Video Link: https://www.youtube.com/watch?v=Y-d9ukDIEP0



Game:
AM2R (2016)
Duration: 1:13
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9


**Saves 4.6 seconds over the previous strat with zips**

I had an idea for a new route that takes away spazer and wave so I wanted to try this to see how much time can be saved or lost against the current strat for the Queen. **This can probably save more time due to skipping both beams.**

Bombs can deal a ton of damage depending on how well placed they are, 16 or 8.

Add missiles or super missiles and you can finish the phases almost faster while saving a lot of ammo. You can do up to 48 (3 bombs) + 10 (missile) or 50 (super): 58 or 98 damage per combo.

The first phase is nearly at TAS level, the amount of well placed bombs is ridiculous to get a one cycle.
I found that zipping makes the Queen not attack or extend the I-frames before stopping which is pretty good for establishing a good position to exploit the bomb + missile/super combo.

The bad side of the multiple spamming of bombs and the fast reactions is that this fatigues my wrist and fingers a lot.

oh and wall jumping somehow avoids the fireball so I can start moving.

Now all phases are done in one cycle :D







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