Among Us VR | Unity Creator Spotlight
Join us live with Schell Games as we look behind the scenes of the hit game Among Us VR!
We'll be joined by:
- Lead Gameplay Engineer, Michael Lee @drinkycode
- Advanced Engineer, Parker Ramsey, @CharliePRamsey
- Advanced Artist, Abril Martinez
- Senior Artist, Dan Lin, @aeveis
We'll be discussing this history of the studio, the game's design philosophy, the in-house tool they built for creating tasks and mini games, some technical art, UI pipelines, VFX and last, but not least a look at their networking implementation.
Timeline:
0:00 Starting Soon
10:19 Intro
11:42 Oooops. Technical Difficulty
13:00 Guest introductions
15:14 Schell Games History
19:10 Meeting Innersloth
22:12 Among Us VR Trailer
24:35 Design Philosophy
38:50 Building Tasks in Engine
1:05:58 Break
1:22:22 UI Pipeline (Shader UI)
1:41:21 VFX Particles (Smoke, oxygen, lightning and plants)
1:51:38 Networking
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Among Us Statistics For Unity
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