Get started with animation in Unity
Get the assets we used in the video here -
POLY STYLE - Medieval Village: https://assetstore.unity.com/packages/3d/environments/fantasy/poly-style-medieval-village-159363
Hyper Casual Chests: https://assetstore.unity.com/packages/3d/props/hyper-casual-chests-211250
Magic Circle Fx Pack: https://assetstore.unity.com/packages/vfx/particles/spells/magic-circle-fx-pack-198157
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Helpful resources:
⭐ Learn more about Unity's Timeline: https://unity.com/features/timeline
⭐ Learn more about Unity's Cinemachine: https://unity.com/unity/features/editor/art-and-design/cinemachine
Unity's own Nathan Thomas gets us familiar with animations in Unity by building a basic example of "looting a chest." Through this example we'll run through Unity's animation system, Unity's timeline and Cinemachine. By the end, you should be able to build your own chest unlocking animations!
Timestamp:
0:00 Intro
2:48 Nathan Thomas' Personal Work
4:44 The Final Result
6:10 Starting from Scratch!
13:08 Opening the Chest
17:20 Timeline
43:12 Cinemachine and Cameras
1:03:15 Unity Recorder
1:07:15 Polishing it up
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