How Undisputed created the first major boxing game in over a decade | Unity at GDC 2023

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Published on ● Video Link: https://www.youtube.com/watch?v=h2CmZRN2pfo



Duration: 51:00
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In this talk, you will learn how Undisputed used the Unity game engine to create the first major boxing game, from a prototype to early access release. Steel City Interactives’s studio head and a senior programmer will share about the game’s inspiration, development process, and how Unity helped them overcome some of the challenges they faced.

Find out more about Undisputed on their channel: @PlayUndisputed

Speakers:
Ash Habib, CEO (Steel City Interactive)
Ethan Bruins, Senior Gameplay Programmer (Steel City Interactive)

Timestamps:
0:00 Intro
5:52 Early Access Trailer
8:05 How did Undisputed start
18:10 Key Features used
18:23 HDRP
23:42 Timeline
24:59 Cinemachine
26:30 Addressables
27:29 Scriptable Objects
29:33 How Unity was expanded
29:45 Prefabs
32:44 Animation
36:21 Stats
39:19 Tips for creating tools

#unity #gamedev #undisputed #hdrp




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Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine
Undisputed
Steel City Interactive
Boxing Game