An Automatic Mario Level Created by Some Guy [6] Happy Mole Day!
A Super Mario World level that I created in which you don't have to touch the controls at all. Since today is Mole Day, the theme this time is moles! Mario will encounter many, many moles during this level. Will he be able to make his way past them, or will the moles come out on top?
No custom sprites or GFX were used in the making of this level.
Custom block used:
Teleport block (blue moon)
Mole Day is October 23rd, from 6:02 AM to 6:02 PM. For those who don't know, there's a unit of measurement called a mole. One mole is equal to about 6.02 x 10 to the 23rd. It's normally used for measuring quantities of atoms and molecules. Now there's no way I could put one mole of moles into this level! But, there are lots of moles, and no other enemy sprites except for some koopa shells.
Note: A few minor glitches/oddities occur during the level, but I decided to leave them in just for the heck of it. Of particular note is when Mario appears to collect a note block and muncher during his invincibility in the third area (it's a graphical glitch; they're actually coins).
Level musics:
-Yoshi's Island - Flower Garden
-Donkey Kong Land - Temple
-Sonic the Hedgehog 3 - Ice Cap Zone Act 1
P-switch music:
-Super Mario Bros. 3 - Spade/N-spade game
Star music:
-Super Mario Galaxy - Fire Mario
(Musics acquired at SMWcentral.)
Feel free to comment, but just know that I dislike profanity. Any comments containing F-bombs and/or S-bombs will be sucked into a black hole! (In other words, they'll be deleted.)
(Comments containing other types of inappropriate content may meet this fate as well.)
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