Anastasia (PS1) Playthrough
Playthrough of Midas Interactive's 2001 animated movie and game for the PlayStation, Anastasia.
Anastasia is a PlayStation game released in 2000 by the publisher Midas Interactive, featuring a collection of mini-games aimed at young children. The game places a strong emphasis on narrative elements, offering a cinematic experience interspersed with interactive portions.
The story follows Ascha, a young girl who is found alone and disoriented outside the ruins of the Czar’s Palace in Russia, with no memory of her identity. An elderly man takes pity on her and brings her into his home. Years later, as Ascha grows into a young woman, she meets Boris, a charismatic man who notices her necklace—a piece of jewelry belonging to the Czar’s family. Based on her origins and the necklace, Boris speculates that Ascha might be the Czar’s long-lost daughter.
The game includes animated sequences reminiscent of Dingo Pictures productions, which have drawn mixed reactions. While some may appreciate the effort to include storytelling elements, others have noted the simplistic animation, inconsistent voice acting, and a soundtrack that occasionally feels out of place. The game’s narrative and presentation have drawn comparisons to the 20th Century Fox animated film Anastasia, with critics observing similarities in the premise and themes. Overall, the game is primarily suited for younger audiences or those interested in its straightforward gameplay and story-driven design.