And That, My Dear, Is How You Snipe | Iron Brigade - Foreman Plays Stuff

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Published on ● Video Link: https://www.youtube.com/watch?v=37gx7KM3Htc



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Duration: 34:31
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Here's a thought, what if we shot them from really far away?

This definitely caught my interest more than I thought it would. I appreciate that this is definitely not a game everyone was desperate to see but I wanted to do it at least one more time, it's an interesting and enjoyable game.

Might do a couple videos on it, sprinkled throughout the year but idk, mainly just to switch things up.

Likes, Comments and Subscriptions are greatly appreciated but even if you don't, I hope you enjoy the video ❤

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#ironbrigade #doublefine #ironbrigadesniperbuild #ironbrigadeafrica #ironbrigadeassaultbuild #ironbrigadetrench #ironbrigadeknobs #ironbrigadetubes #ironbrigademonos

#Iron Brigade, formerly titled #Trenched, is a 2011 video game, developed by Double Fine Productions, published by Microsoft Studios as a downloadable Xbox Live Arcade title on the Xbox 360, and set for release as a Microsoft Windows title in 2012. Announced at the 2011 Game Developers Conference by Tim Schafer, Iron Brigade is a hybrid tower defense and third-person shooter game, set after World War I in an alternate reality, where the player controls units from the Mobile Trench Brigade to fight off robotic species called the Monovision. The player controls giant mecha-style robots with weapon and armor customization through a variety of missions set across the world. The game was released on the Xbox Live service on June 22, 2011, with a delayed release in certain European areas due to trademark issues with the title, with its release scheduled for November 30, 2011 but was ultimately released on December 1, 2011 under the alternate name Iron Brigade. The name of the title was updated worldwide to Iron Brigade alongside the European release.

Set in an alternate history shortly after the end of World War I, a strange radio communication known as "the Broadcast" is sent across the world and caused many people who listened to it to die. Two war veterans, Frank Woodruff and Vladimir Farnsworth, survive the attack and gain super-intelligence and a knowledge of advanced technology. Frank, having previously lost his legs in the war, uses his knowledge to design and build mechanical walking platforms called "mobile trenches," giving other disabled soldiers the ability to move again. Vladimir on the other hand creates the Monovision, allowing people to experience the world from the comfort and isolation of their homes. Vladimir is driven insane by his own invention; bent on global conquest, he constructs Monovision-based robotic creatures, derogatorily called "Tubes", designed to spread the broadcast and lays Monovision cables across the world. As Vladimir's forces spread, Frank's "Mobile Trench Brigade" leads the counterattack. After the "Mobile Trench Brigade" has defeated Vladmir's forces, it's revealed that the Monovision's influence on Vladimir has rendered his body like that of a newborn baby while maintaining his head and intellect. While it remains unclear where the broadcast came from or when it will strike again, Frank remarks that the "Mobile Trench Brigade" will be there to fight the menace should it ever rise up again.

Iron Brigade is considered to be a hybrid game, mixing the gameplay of tower defense games with third-person shooters and incorporating role-playing video game elements. Players control a "trench", a giant war machine that can move about the battlefield as needed. The player's goal is to protect their base, the ship U.S.S. McKinley from increasingly difficult waves of Monovisions. Though a player's trench may be disabled by enemy attacks, the player can spend time to repair the machine and continue on; the game is only lost when the base is overrun by the Monovisions (although there are exceptions with some levels, where the objective is to destroy a given object rather than defend one). During the attacks, the player has the ability to ground its trench at a fixed spot, or move about the field to fire on foes.

Before combat, the player customizes their equipment on their trench at the base. The choice of the hull for the trench will affect the number and types of weapons that can be loaded onto it. The player can also select which Emplacements they will carry, eventually targeting a location on the battlefield to place them. Emplacements provide both offensive capabilities well as defensive ones such as repulsing enemies back.

s the player defeats the Monovisions, they will drop scrap pieces that can be used to repair, upgrade, and call in more Emplacements. After winning a battle, the player gains rewards including new weapons and parts for their trench, and decorative hats similar to Team Fortress 2.




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Tags:
tower defense games
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