Animal Crossing: New Horizons Ingame / Gameplay (Ryujinx custom build) Part 9
Animal Crossing: New Horizons Ingame / Gameplay (Ryujinx custom build) Part 9
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Animal Crossing: New Horizons - Preview Build Release (Updated)
https://www.patreon.com/posts/animal-crossing-35196813
If emulator won't open, you need propably the .NET Core 3.0 (or higher) SDK. https://dotnet.microsoft.com/download/dotnet-core
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■ Additional stuff in this build:
Based on 5423dae
https://github.com/Ryujinx/Ryujinx/pull/926 (Implement a shader cache)
https://github.com/Ryujinx/Ryujinx/pull/981 (SurfaceFlinger v2)
https://github.com/Ryujinx/Ryujinx/pull/1003 (HID SharedMem Rework)
https://github.com/Ryujinx/Ryujinx/pull/1012 (Initial conditional rendering support)
+ throws for not implemented services were commented out
►Custom build download:
https://mega.nz/#!iJ03jD5T!KupXmTBlUHkw3RjR7QbgGl0OmWKaN-qVuqTXUuPZjOA
It's a realtime footage!
::::: download ryujinx here :::::
https://ryujinx.org/#/Build
Testing some of commercial games.Stay tuned for news.
BE A FACEBOOK FAN: soon?
RYUJINX - https://ryujinx.org/
RYUJINX GITHUB - https://github.com/Ryujinx/Ryujinx
PC specs:
CPU - Intel Core i7 8700K @ 5.0 Ghz
RAM - G.SKILL 32GB DDR4 3600MHz CL16
GPU - GeForce RTX 2080 SUPER GAMING OC 8G
OS - Windows 10 64bit
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