Animated animals - Fish - From my first repo track - Ukraine
@TaranovRacing 's video is where this track was inspired from https://www.youtube.com/watch?v=_pdr-wXH14M&t=243s
Someone asked about animated animals. While I am not a great animator, I did do some animal animations for this track, and a few other animated things that are not animals. This was 2 months into working with World Editor so it looks a little rough on the edges haha.
Biggest thing with animated meshes is its clipping in and out of view. I show in Blender how to create a field of view box to ensure this does not happen. I explained this in other videos in the past but have no idea where they are.
Streched Taffy syndrome can occure with pre-animated meshes from say, Sketchfab or FBX meshes. That is what I call it when the animation looks great in Blender but distorts badly in BeamNG. I explained this too in a previous video. https://www.youtube.com/watch?v=6pRJZ81HEPI
That solution worked for that mesh, but may not work on all of them.
It is why I prefer to do my own animations on my own meshes, no unpredictable results for the most part. Shy Guy was notorious for this type of deforming once animated.