Animating Mech tutorial part 1/3 - Creating Skeleton in MayaLT

Channel:
Subscribers:
29,800
Published on ● Video Link: https://www.youtube.com/watch?v=5dW1Qt6YATk



Category:
Tutorial
Duration: 19:23
5,336 views
57


How to create a skeleton and skin for model of a giant robot in MayaLT, and then retarget Movement Animset Pro animations to it in Motionbuilder - part 1 of 3.

Part 2: https://youtu.be/VmEhsielvLU

This tutorial is ment for game creators, who made/bought a 3D model, that they want to rig and retarget pre-made, royalty free animations to it, for use in video games.

You can get Movement Animset Pro animation set here:

UE4: https://www.unrealengine.com/marketplace/movement-animset-pro
Unity: https://www.assetstore.unity3d.com/en/#!/content/14047

--------------------------------------
http://www.kubold.com







Tags:
UE4
Unity5
Unity
Unreal Engine
Rigging
Rig
Retargeting
Skinning
Tutorials
Mecha
Robot
Retarget
Movement Animset Pro
Animating
mocap
motion capture
kubold
creating game assets
Animset
unreal marketplace
tutorial
motionbuilder
maya
rigging in maya
skinning in maya
mayalt tutorial
maya lt
animation
maya lt tutorial
motionbuilder tutorial
robot 3d model
game asset creation
walking animation
mech animations
3d mech
mech model
motionbuilder retargeting