Animating Mech tutorial part 2/3 - Skinning in MayaLT

Channel:
Subscribers:
28,600
Published on ● Video Link: https://www.youtube.com/watch?v=VmEhsielvLU



Category:
Tutorial
Duration: 10:24
2,608 views
37


How to create a skeleton and skin for model of a giant robot in MayaLT, and then retarget Movement Animset Pro animations to it in Motionbuilder - part 2 of 3.

Part 1: https://youtu.be/5dW1Qt6YATk
Part 3: https://youtu.be/WTS7K5bhgE8

This tutorial is ment for game creators, who made/bought a 3D model, that they want to rig and retarget pre-made, royalty free animations to it, for use in video games.

You can get Movement Animset Pro animation set here:

UE4: https://www.unrealengine.com/marketplace/movement-animset-pro
Unity: https://www.assetstore.unity3d.com/en/#!/content/14047

--------------------------------------
http://www.kubold.com







Tags:
skinning in MayaLT
rigging in maya
rigging in mayalt
rigging in maya lt
rig
character rigging
rigging tutorial
skinning tutorial
mech 3d model
ue4
unreal engine
unreal engine 4 tutorial
movement animset pro
animation tutorial
animating
mech animations
how to animate
game assets
robot model
robot animations
mecha games
retargeting
animation retargeting
motionbuilder
motionbuilder tutorial
retargeting in motionbuilder
skeleton