Face mocap for games - test 1 - Unity 5 Blacksmith

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Published on ● Video Link: https://www.youtube.com/watch?v=HLc9Wdwf6F8



Black Smith
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Duration: 1:59
7,718 views
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See test 2: https://www.youtube.com/watch?v=FQ6rSrw9T5M

Just thought it will be interesting for you if I share the result of first face mocap test.

This is the character from The Blacksmith Unity demo btw: https://www.youtube.com/watch?v=pXWAsayTFTo
(I'm not making a game with him, I'm just testing the mocap hardware)

Technical info: The mocap is recorded by 7 cameras and tiny mocap markers glued to actor's face (42 markers). The game character's face is skinned to 42 bones. No special rigs were used to retarget the mocap, just simple position constraints (marker to bone). Turnaround time for this monologue (from starting to record to having a 3d character talk) is about 30-40 minutes. I guess overall result could be way better by simply improving the acting skills :)


Kubold
www.kubold.com







Tags:
Face
Mocap
Face mocap
Facial
Facial motion capture
Face motion capture
Motion
Capture
Volund
Blacksmith
The Blacksmith Unity
Unity
Unity3d
The Blacksmith
Unity Demo
GDC Unity Demo
GDC Unity
Unity 5
Animation
Animations
Game Animation
Game Animations
Talking
Rig
Mecanim
Character
Kubold
Animset Pro



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At present, Kubold has 7,718 views spread across 1 video for Black Smith, and less than an hour worth of Black Smith videos were uploaded to his channel. This makes up less than 0.16% of the total overall content on Kubold's YouTube channel.