Another how to make a board in Blender for BeamNG. Please skip though to the part that you need.

Published on ● Video Link: https://www.youtube.com/watch?v=MraKoEbqbJs



Category:
Guide
Duration: 1:22:35
108 views
6


Stuff used in this video, DAE textures, blender file...
https://1drv.ms/u/s!AoPEwcmh86n1lEzX8Xmh0iZZyiJg?e=QpPBz8

Time markers...
1:13:30 is on how to make an official game map save in your user folder so that you can add stuff to it in the editor (for those who do not have their own level yet)
35:02 is when I have to take a call
51:10 its over... Sorry... Skip all that
27:07 the mistake everyone makes and how to fix the textures...
51:54 another common mistake everyone makes "Hey I am going through it" :)
56:10 how to use The Forest Tool to paint your new object from Blender
1:16:20 for anyone who wants to use The Texture Cooker

Its a long video.... I covers many things other than the board... Only the beginning of the video is really on making that board and getting it into the game... Everything else is on Collision mesh for it, me having to answer a call, Then I go over how to make that board a forest brush, its settings, how to also load a game level to exsperiment with if you dont already have a level of your own. I forget everyone has not made a level of their own yet and may just want to make stuff and try out in an official map. I show you that too, how to do that. Also go over the broken texture cooker for those who want to use it. And express my gripe about it.
I purposely make an error in the exporting of the board from blender to show you something that can happen too you too. Common mistake. . and how to fix it.
please let me know if I missed anything. I thought about editing out the phone call but it would take Blender 2 hours to process 300,000 frames.
When you se e I am done making that ugly bridge with the boards I am done with the phone call... Maybe I will see how to make time stamps for future videos to make them easier to navigate to parts.

Also, this is an ugly board.... Its just an example. Feel free to use up to 16k textures.
Its an even uglier block for the other example :)