Applying programming concepts to Blueprints | Inside Unreal

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Blueprints has unlocked the power of programming to designers and artists the world over. As you learn to use Blueprints and create more complex systems, you can run into some common challenges. During this week's stream, Tom Shannon and Victor Brodin will demonstrate how using concepts such as inheritance and base classes unlocks the true potential of Blueprints.

TRANSCRIPT
https://epicgames.box.com/s/6nqfdogrvhvk6hj2veel2mdm6ngkh13y

Microsoft Build: Epic Games Recreates the Apollo 11 Mission for HoloLens 2 with Unreal Engine 4
https://www.unrealengine.com/en-US/blog/microsoft-build-2019-epic-games-apollo-11-mission-hololens-2-unreal-engine-4

Developer Tigerton’s Jupiter & Mars is leading the way for “Games that Inspire Change”
https://www.unrealengine.com/en-US/developer-interviews/developer-tigerton-s-jupiter-mars-leading-way-for-games-that-inspire-change

Virtual production: Stargate Studios creates final pixels on set
https://www.unrealengine.com/en-US/spotlights/virtual-production-stargate-studios-creates-final-pixels-on-set

Brief Battles is a cheeky party game brought to life with Unreal Engine 4
https://www.unrealengine.com/en-US/developer-interviews/brief-battles-is-a-cheeky-party-game-brought-to-life-with-unreal-engine-4

COMMUNITY SPOTLIGHT

Midknight Story
https://www.kickstarter.com/projects/745589323/midknight-story

Kin - Game Jam trailer
https://www.artstation.com/artwork/Ya44Lb

The Copper Canyon Shoot Out
https://forums.unrealengine.com/community/released-projects/1613749


ANNOUNCEMENT POST
https://forums.unrealengine.com/unreal-engine/events/1616576




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