Replication Graph For Optimizing Real-Time Strategy Games | Unreal Fest Europe 2019 | Unreal Engine

Replication Graph For Optimizing Real-Time Strategy Games | Unreal Fest Europe 2019 | Unreal Engine

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A Year Of Rain
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Duration: 32:21
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Traditionally, multiplayer real-time strategy games have used the lockstep approach to support larger numbers of units fighting their way across the battlefield.

In this Unreal Fest Europe 2019 session by Deadalic Entertainment's Technical Director Nick Prühs, you'll discover the different techniques used for profiling, evaluating and improving the network performance of A Year Of Rain, including the Network Profiler and Replication Graphs.

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Tags:
Game Development
Prague
UE4
Unreal
Unreal Fest
Game Engine
Epic Games
Game Dev
UE Fest
Unreal Engine
Unreal Fest Europe



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A Year Of Rain Statistics For Unreal Engine

At this time, Unreal Engine has 31,142 views for A Year Of Rain spread across 2 videos. Less than an hour worth of A Year Of Rain videos were uploaded to his channel, less than 0.04% of the total video content that Unreal Engine has uploaded to YouTube.