[Arcade Strategy] Xexex - Stage 1 scoring trick
In Xexex stage 1, there is a trick you can perform to score around 1,000,000 to 1,300,000 points per life.
If you leave the left core of the arch alive, the game seems to gets its object slot in memory mixed up with the upper core of the 2nd vertical column that spawns in shortly after (this is just from observation, further research would need to be done to know what the game is actually doing).
By releasing the Flint and allowing it to destroy the arch's left core as late as possible, the game will mistakenly destroy part of the column's upper core as it's spawning in, leaving it in a glitched state. You can tell this happens when only three bubbles on the left side are there, instead of the usual six.
In this video, I got the trick on my 2nd and 3rd lives. On the first, my timing was slightly off, so you can see the bubbles are in a different position and it didn't work.
Once the core is in the glitched state, it cannot be destroyed, and will instead give its 1,000 points for every tick of damage.
However, if you leech it all the way to the left side of the screen, you will advance to the next checkpoint. The cutoff appears to be when the upper right enemy generator is still visible. If you crash before the wires at the right side scroll offscreen, you will return to the previous checkpoint.
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