Armored Core 6 Reminds Everyone About Hard Games | Critical Thought #armoredcorevi #gamedesign

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Armored Core VI: Fires of Rubicon
Category:
Discussion
Duration: 18:45
100 views
9


Armored Core 6 is introducing a new generation of gamers to difficulty spikes and hard bosses, and for today's critical thought, I want to talk about why these discussions never end.

0:00 Intro
00:43 The Helicopter Problem
1:38 From Software's Design Philosophy
2:11 Why Difficulty is Frowned Upon
4:57 Rogueish Design
6:01 Developer Balance and Consumer Understanding
8:12 What Armored Core Does Differently
10:14 Low Punishment - High Difficulty
11:20 Difficulty vs. Challenge
13:14 Why Auto Skip and Easy Modes Aren't the Answer
15:28 The Importance of Onboarding Difficulty
18:29 Outro

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