Art of Fighting 1 [Arcade] - John in 1P mode (with glitches)

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This is a play-through of 1-player mode using John Crawley in the Arcade version of Art Of Fighting 1. Read on below for more information...

John is the 6th enemy character in the 1-player Story Mode. He is a playable character, but he can only be used in 2-player versus matches.

===== HOW TO SELECT JOHN =====

He is available on the character select screen whenever you're in 2-player versus mode.

===== JOHN MOVES =====

----- Special Moves -----
Mega Smash: QCF + Punch
Flying Attack: DB, F + Punch
Overdrive Kick: QCB + Kick

===== JOHN GAMEPLAY =====

His Mega Smash projectile has a long hitbox which means that opponents are likely to land on it from jumps, and his Overdrive Kick comes out quickly. His normals/basics are average.

===== JOHN INFORMATION =====

---- He does not have a Super nor a Desperation move.

---- When playing as him in a 1P game, his last opponent is John Crawley. Which means that he does not fight Mr. Big and Mr. Karate.

---- After the Bonus Games, if it shows the special move advice commands, you cannot see his "demonstrations" but can hear his sounds.

---- As this is the original version of the Arcade game, you need to avoid certain Bonus Games or/and avoid certain outcomes in the Bonus Games with him to progress. Otherwise it will cause "leftover" text/sprite elements that WILL eventually corrupt the game during matches.

---- After the Bonus Games, the text box can be blank for certain outcomes, and when it shows the Robert car scene, the text box is blank and the wrong text is shown at the bottom.

---- In the Bonus Game where you need to perform the Haou Shoukou Ken multiple times, he obviously cannot pass it as he doesn't have the move.

===== JOHN GLITCHES =====

---- As mentioned above, getting the "wrong" outcome in the Bonus Games will cause "leftover" graphical elements for the rest of the game that will lead to corruption and crashes. You can see this in the video starting around 05:35.

---- Game crash and reset at around 6:47.

---- In the original version of the game, in the Ice Pillar bonus game, if you fill up the gauge, it will produce a set of glitched Ryo sprites because the character status is "John". You can see this from around 05:06 in the video.

The glitches happen because John is not meant to be used in a 1P game.

===== TRIVIA =====

---- The debut game of John Crawley.

---- In Art of Fighting 2, his nickname in the English version of the game is "The Shell-Shocked Psycho."

---- He was considered for inclusion in KOFXIV along with Jack Turner. Neither made the cut due to their lack of popularity.

---- In terms of game-affecting roles, aside from AOF1 and AOF2, his only other appearance is in Quiz King of Fighters.

---- He is considered a rip-off of Guile from Street Fighter II, due to the somewhat obvious military aspects and especially the similar elements in his stage/background.

===== THE ORIGINAL GAME =====

The version of Art of Fighting 1 seen in this video is the original version. As it is the original version, it means that glitches, halts, freezes and crashes can potentially happen when playing as enemy and boss characters in a 1-player game. These problems occur because of the Bonus Games, and there are ways to get round this within the game as you long as you know how. Also, you don't get to fight Mr. Karate when playing as the enemy characters.

===== ABOUT AOF1 =====

The game features impressively large 2D sprites for it's time. The AOF series, with it's usage of graphical zooming, music style, sound effects and voices, has always gave you that intense and stylish atmospheric feel in fights.

===== CHAPTERS =====

00:00 - Intro, Title, Character Select
00:44 - vs. Todo
02:23 - vs. Jack
04:27 - Bonus Stage 1 (glitches)
05:22 - vs. Lee (glitches and crashes)
06:51 - Bonus Stage 1
07:40 - vs. Lee
09:03 - vs. King
11:40 - Bonus Stage 2
12:26 - vs. Micky
13:51 - vs. John
13:16 - Bonus Stage 3
15:18 - Ending
15:37 - Staff/Credits







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