Art of Fighting 3 (Wang Koh-San) Neo Geo Gameplay - (2K 60fps)

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Much from its prequels had incorporated the Spirit System wherein spirit decreases due to special techniques but can be recovered by keeping your distance from your enemy. You can also tempt opponents to come to your area by provoking them, significantly depleting their spirit. Strategy combined with fighting creates a new chapter in head-to-head matches. Besides normal punches, kicks, and throws, each character has several death blows in their arsenal. These techniques deplete a portion of the player's spirit gauge. If ever the spirit level drops below green, these techniques dwindle in power and range considerably. Spirit can be recover slowly or by standing in place to charge it. Beware, you are very open to attack while charging!

In AOF 3, each character has unique arrays of special moves and Super Death Blows! These moves are strictly particular to the required remaining strength and level of the Rage Gauge in order to be usable, but marvel at their devastating results once you pull them off against your unsuspecting opponent!

You can also insult opponents to break away their spirit gauge. However, you are also open to attack while doing so. Strategic timing of taunts will enable you to gain control over the match once you had crippled you opponent from using his special techniques!

A new rule imposed in this game is the Ultimate K.O., wherein a fight can be terminated at once! If your opponent has less than 10% strength left, finish him off with a Super Death Blow. Knocking him out in that manner wins you the whole match, regardless of how many wins the opponent had or the number of rounds you need to win the match. Violent battles can never be this tense!




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