Assassin's Creed Brotherhood - Part 12 - Memory Sequence 6 (100% Completionist, No Deaths)
Continuing the Ezio Trilogy of Assassin's Creed games, we move onto Assassin's Creed Brotherhood. At the start of the game, we see our four modern-day Assassins trying to access a certain part of Ezio's memory, but failing to do so. Now, after escaping from their hideout, they must stop and continue their search, this time for Ezio's Apple of Eden. And their stop? Villa Auditore in Monteriggioni.
In Part 12, Ezio moves his focus on the second target, one Baron de Valois. After successfully removing "The Banker", Juan Borgia the Elder, Ezio needs to enlist the help of his old friend, Bartolomeo d'Alviano, in order to get closer to the Baron and remove him from the playing board. In the meantime, Ezio decides to help the Thieves Guild in their fight against a rival gang, Cento Occhi.
Content:
0:00 Interlude - getting new Thief Assignments
2:55 Thieves Mission #4: Young at Heart
4:19 Interlude
5:14 Thieves Mission #5: Pointing Fingers
7:31 Interlude - collecting florins
8:14 Thieves Mission #6: Class Warfare
11:22 Interlude
12:14 Thieves Mission #7: Eye on the Prize
16:46 Interlude - sending Assassin recruits on missions, getting new Courtesan Assignments, collecting florins, purchasing Treasure Maps (Antico Treasures #1, #2 & #3, Antico Flags), purchasing Paintings (Vision of a Knight, Angel, Madonna Solly, St-George, Young Man with an Apple), collecting Borgia Flags
30:20 Templar Agent #1: Down to Earth, Assassination of Lanz, Database Entry: Lanz
32:46 Interlude - promoting recruits to Assassin rank, collecting florins, Borgia Flags, renovated Horse Stable #6, renovated Blacksmith Shop #12, renovated Faction Building #6: Thieves, sending Assassin recruits on missions, Assassination of Ferdinando di Napoli Captain, Borgia Tower #10, synching viewpoints, renovated Horse Stable #7, Blacksmith Shop #13, Art Merchant Shop #7, purchasing Treasure Maps (Campagna Treasures #1 & #3), Database Entries: Porta Salaria, renovated Tailor Shop #9, renovated Tunnel Entrance #10, renovated Medical Shop #10, recruiting new Assassins, purchasing Poison Darts
1:20:17 Interlude - promoting recruits to Assassin rank, End of Part 12
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